God bless you readers,
AG
Just like any good story, a great experience ends with a bang. This could be a soft, cold mystery, or a powerful roar, but it is the climax of the experience. The simple rule is to save your best tricks for last. The Jurassic PArk attraction, at Universal Studios Island of Adventure waits until the end of its ride to raise guests guests up its hill and to send them plunging into the water below, just after coming face to face with a T-rex. They saved the best for last.
As technology increases in the theme park industry, more and more experiences become available. But just as the animation industry, if technology attempts t replace a good story, a ride will loose its quality. The Amazing Adventures of Spider man is a good example of a successful use of technology while keeping the story. This moving 3D cinema of sorts takes guests through the city streets with Spiderman as their leader. The fun story takes advantage of the technology. The fear of some ride enthusiasts is that technology will replace actual moving rides, but this seems unlikely, as simulators have note been able to replicate G forces. My fingers are crossed.
One of the best things Disney does is support their attractions through the surrounding environments. This is an amazing thing. Not only are the attractions themed, but so are the local restaurants, architecture, and details surrounding the ride. Before a new ride is designed, an appropriate location must allow the ride to feature the correct time period, dolor scheme, architectural style. etc. Tower of Terror os a great example of this. The Hollywood hotel themed ride is featured at the end of Sunset Boulevard. A rarely seen a graphic sign at the beginning of the street advertises for the "new" hotel. The 1930's Hollywood attraction fits in its environment, and even completes the scene. In addition, the rides vibrant purple and orange lighting give the ride a special focus on the street.
One of my favorite parts of the design process is the brainstorming process. In this phases their is no bad ideas and the sky is the limit. Known as the "Blue Sky" stage at Disney, this picture is of an early rendering of the Expedition everest attraction. It is an interesting piece because parts of the attractions layout did not end up being as they are shown here. The picture is telling of the design's though process before the realities of time, space and money set into the ride as it is today.
As seen in the picture, special effects can be a very effective way to tell a story, or to express part of it. This example of the "Pepper's Ghost" effect is in Disney's Tower of terror. The mystifying guest effect captures the attention of the viewer. However, one important thing to notice is that the ghosts are part of the story. This isn't simply a random effect for effect sake, but it is used to support the overall story. Very successful experience.
This final Project for Des Com was very helpful. This was a great exercise to practice the rendering process with a 3D model as the base of a rendering. I had not done an environmental rendering with this process before. This was a great way to end a very helpful quarter. I have learned and improved very much! Thanks for the quarter!



Guests desire to be taken into a new land, in a themed experience. Experience designers must understand this land before they can tell the story to others. A team of Walt Disney Imagineers took a trip to Nepal, Asia as they designed this replica attraction, Expedition Everest, in Orlando. They had to understand the experience before expressing it to others. Even fantasey worlds must be explored an dunderstood before invitin gothers in.
emotional connection to the product. Emotional connections can be very powerful, as seen with cartoon characters, such as Disney's. Hershey Park and the Coke Museum feature many characters to represent their brands. Hershey personifies different candies, while Coke creates an extire new world, "The Happiness Factory" where Coke comes from.
e park wchich opend in 1999. What will be the next revamp to the park layout? My thought is that it will be a model that reflects a storyline even more. Instead of symmetrical circle layouts it may be a single path which winds around the storyline of the park. It could be an experience completely revolving around one story.

Themed ride signs can be some of the greatest examples of themed logos. The name and themed sign for the "Road Runner Express" coaster is a great example of a name that describes and supports the ride. 


I came across this image of theme park ride restraints. I am always fascinated by restraints. Their purpose, obviously, is to retrain human bodies, but they should be analyzed on many levels. In addition to being safe, restraints should be comfortable and a part of the ride's story. Do these restraints look comfortable? Do they look like props of a story. I think they could could do better.
The next restraint, is certainly better designed. This shoulder harness for a jungle themed coaster named Kingda Ka is designed to fit a person's body. Unlike the hard, "bumpy" over-the-shoulder restraints, this restraint has thin flexible shoulder straps to give maximum comfort and freedom, in addition to safety. However, the restraint doesn't neccisarily support the jungle theme of the ride.
personal touchpad – or guest interface panel – mounted on the lap bar to make their selection. The panel is designed for ease of use and visibility. It is military-grade durable and waterproof. And it uses wireless servers to upload each rider’s music pick."